Pipe Scramble
In DesignBuild the pipes. Connect the houses. Don't spring a leak.
1–5p · 15–45min · Age 12+
Some games are just rough ideas; some are close to production quality; most are somewhere in the middle. Here’s the current catalog of what I’ve built so far:
Build the pipes. Connect the houses. Don't spring a leak.
1–5p · 15–45min · Age 12+
The alien reactor is melting down. Hack the robots. Grab what you can. Get out.
2–4p · 30–60min · Age 12+

Mine the ore, upgrade your Control Panel, and fulfill your orders as the asteroid disintegrates around you.
2–5p · 30–45min · Age 10+

Build the city. Control the routes. Run the meeples.
2–4p · 40–60min · Age 10+

Roll & Draft & Mitigate & Write
1–6p · 20–30min · Age 10+

Build the hive, letter by letter.
1–6p · 60–120min · Age 10+

Assemble your rockets and Blast Off!
2–6p · 25–40min · Age 8+
Stock the shelves, grab ingredients, bake recipes, and please pass the salt.
2–4p · 30–45min · Age 10+

Match colors, numbers, and wilds on diamond-shaped dominoes played onto a triangle grid.
2–4p · 20–30min · Age 8+

Evolve words one transformation at a time
2–6p · 10–20min · Age 12+